Zane, The Invincible (DPS & Survivabilty // SNTNL & BARRIER) (GODLIKE) (TVHM/MH4)Zane build by iWarDan updated 4 months ago
Utilise Zanes Speed = Damage Skills whilst never taking damage, + infinite Action Skills & Kill Skills
TVHM/MH4 // Circle of Slaughter // Takedowns
Works Solo and Co-op
Usage & Gear Details
Combine this build with *The TransformerShield, *StormfrontGrenade**, *Seein' DeadClass Mod*** (+4 *DonnyBrook*) & *Deathless*Artifact for full effect
You want to pop both Action Skills as soon as you enter any combat, your Kill Skills will auto activate on dealing damage from any source with the Seein' DeadClass Mod. Once your Kill Skills have been activated they will synergize to keep recharging both your Action Skills & Kill Skills infinitely. I would recommend using weapons that shoot multiple pellets or have a high Rate of Fire (i.e Maggie) as the more pellets fired, the more chance you have of activating Seein' Dead to recharge those Kill Skills and in turn keeping your Action Skills up. An Infinite Loop
Now heres where the "Invincible" comes into play. With BARRIER active and the All-Rounder perk on you take 0 damage from all sources from any direction. The use of the Good MisfortuneKill Skill allows you to recharge a % of your Action Skills. Combine this with Seein' Dead which activates your Kill Skills when dealing damage by any source which in turn reactivates Good Misfortune everytime to constantly recharge your BARRIER
With the Under Cover tree you want to make sure you have full Action Skill Cooldown and Shield Capacity and a point into Confident Competence you should have 2 remaining Skill Points to put wherever suits you within that tree.
What do we say to the God of Death?