Gear 1.kyb - splash ase
- redistributor- 100% weapon
- Recursion- life steal
- Ion laser - ase iron bear crit fire rate
Stop gap/transformer- ase element power siphon transfusion - thrown 25 dog You want the homing version Blaster master and mind melter Mobs mind melter, boss blaster Mind melter - 1+ redistribution 4+Skag den Splash, as cooldown, weapon damage Blaster master- 1+ redistribution 4+ vampr Splash, as cooldown, weapon damage, … mag size works great too so you can save point in matching set if you have this Last stand otto idol Double up on your com amoints Or depending on your bonus element the ice breaker, atom balm, flesh melter otto idol works great too
How it works Your going to be hopping in and out of the IB to pop of some for the road dealing massive damage thru sustained fire do not reload if you can help it throw a nade and switch guns You can sustain the entire raid with near to full ammo this way. when your stop gap activates you wanna hop in or throw nades the damage should heal you full and recharge your shields you can bring any weapons you like aswell just spec short fuse instead of forge you can mayham 4 anything you like just take your time
Also the IB has a grenade launcher because auto bear heals you from the grenade damage and the singularity nade it shoots herds the mobs so you can blast them target softing rockets so mobs and bosses are super squishy.
Side note. Tongue has really good splash damage but that is where you can find yourself killing yourself and party members so I avoided those guns if you wanna go down that them then bring an elemental projector last stand.
Side note. Terror ammo regen can substitute a few skills that can be put into the red tree .the lucky 7 can be used in this build no prob if you want Any gear that gets better the longer you shoot works here as well
- redline, any sticky torque
- carrier, atlas tracking
- any multi pellet guns
- orb guns, lump, storm, kill o wisp What's more important is the anointments and pairing up your bonus damage